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PC Gamer
One year later, City of Heroes' officially recognized fan server has me praying it's the future of dead MMOs
[357d]
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
[357d]
CD Projekt says it's not using generative AI on The Witcher 4 because it's 'quite tricky when it comes to legal IP ownership'
[357d]
The 5th highest-rated game on Steam in 2022 is back with a multiplayer sequel
[357d]
After punishing my graphics card with Monster Hunter Wilds, I've returned to the rock-solid frame rates of my old hunting grounds: Windows XP
[357d]
Game Informer is back from the dead: 'The whole team has returned'
[357d]
From Palworld movies to Palworld TV shows: 'Everyone under the sun pitched us every idea you can imagine,' says Pocketpair's communications director
[357d]
The Witcher 4 won't be out until sometime in 2027 at the soonest, CD Projekt says
[357d]
After 23 years of making Dwarf Fortress, even its creator is still 'terrified' of drowning all his dwarves with heavy aquifers: 'Part of the problem is we are just not good at videogames'
[357d]
A unique aspect of Japanese architecture turned out to be a key reason the Like a Dragon games can reuse assets so effectively—and deliver more compact, memorable open worlds than western cities
[357d]
Pacific Drive developers change their mind: A year after refusing to give it mid-run saves, it's getting mid-run saves
[357d]
Blizzard co-founder Mike Morhaime's new company is putting Sea of Thieves-style shenanigans in space with a new crew-based shooter
[357d]
Here's that Kingdom Come: Deliverance 2 mod that turns everyone into skeletons you asked for
[357d]
Forget REPO, Monster Hunter Wilds and Assassin's Creed Shadows, Steam's current global top seller is an early access game about managing a drug empire
[357d]
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
[357d]
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